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* D3D FSAA Viewer 5 :
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http://www.users.on.net/triforce/d3d_fsaaviewer/

Author: Ryan Nunn aka Colourless Dragon

Email: colourles@users.sourceforge.net


Notes for This Release
======================

This release is Compiled for Direct3D9 Only. If you want a Direct3D8 version download version 4.

The new features are a Single Frame step mode and a screen capture output mode. 

See the key controls list below for the new keys. Note that the function of space bar has changed.
To invert the colours you now can only use 'I'.


Keys Controls
=============

             H - Toggle Highlight Box
             M - Switch Mode (Both,Texture,Geometry,Three Square)
             I - Invert Colours
            F2 - Change Settings
     Alt+Enter - Toggle Fullscreen
        Arrows - Move geometry pattern
  Shift+Arrows - Move texture pattern
Control+Arrows - Ordered Supersample Fixup/Remover (Left/Up to increase factor)
      Ctrl+Num - Toggle Masked Multisample Sample 1 to 10
Shift+Ctrl+Num - Toggle Masked Multisample Sample 11 to 16
  Escape/Alt+X - Exit
         Space - Single Frame Advance
         Enter - Toggle Single Frame/Step Mode
        Ctrl-S - Save a PNG Screen Capture of the output (windowed mode only)


About the Ordered Supersample Fixup/Remover
===========================================

What it does is simple. It is to allow you to remove the effects of 
Ordered Grid Supersampling (OGSS) from the sample pattern. This is useful for 
modes that use a 1.5 multiplier in either H or V direction. In such modes, 
D3D FSAA viewer will not correctly show the samples. 1.5 multipliers tend to be
shown as samples that are Dots or by Lines. By using the Fixup/Remover you will
be able see what the level of FSAA in that direction should be. When the 
samples become solid, the Fixup factor will represent the level of OGSS being
done in that direction.

