Logitech SoundMan Wave 1.0
(c) Copyright 1994  Logitech, Inc.   All Rights Reserved.

=====================================================================
*********************************************************************
This README file contains important information that supplements
the "SoundMan Wave User's Guide" and the accompanying software.
*********************************************************************

README FILE CONTENTS
=====================================================================

1. INSTALLATION NOTES
1.1 Disk Storage
1.2 Not Enough Disk Space
1.3 Decompressing Windows Files Manually
1.4 Remove WAVE and MIDI drivers from WINDOWS before installing
1.5 Use DOS INSTALL program to install both DOS and WINDOWS drivers
1.6 Using the Windows installation program separately

2. TECHNICAL NOTES
2.1 Compatibility
2.2 Upgrades
2.3 Memory
2.4 Board address defaults before INSTALL is run.
2.5 Conflict with Adaptec SCSI at address 330h and DMA 5

3. APPLICATION NOTES
3.1 Match Game Software With The CONFIG.SYS Parameters
3.2 Warning: Running Sound Software in a Windows DOS Box
3.3 Using the SCSI driver for CD-ROMs
3.4 OS/2 and Windows NT
3.5 Annotator Settings
3.6 MusicRack "Error in Recording" means it is out of disk space
3.7 Icon Hear-It Lite Say Time Options

4. SYSTEM HARDWARE NOTES
4.1 ScanMan DMA Change
4.2 DMA 5 and 7 on some PCs may not work
4.3 Computing Power Required

5. APPLICATION DISK CONTENTS
5.1 Application Disk Files
5.2 Directories and Files Created During Installation


1. INSTALLATION NOTES
=====================================================================

1.1 Disk Storage
---------------------------------------------------------------------
To successfully install and use all the software included in
this package, you will need a hard disk with at least 8 megabytes
of free disk space.

1.2 Not Enough Disk Space
---------------------------------------------------------------------
If there is not enough disk space on your hard disk for all the
SoundMan Wave software, the best alternative for you is to back-up
some files to a diskette to make just enough space.  After running
the SoundMan Wave installation, you can get rid of some files that
are not absolutely essential to the daily operation (they can always
be recovered from the diskette):

SETUP Files: convenient, but you can get them from the diskette
when needed...
	SETUP.EXE (renamed from $PAIX.EXE)
	SETUP.INF
	*.PCX	illustrations
	*.PPR	illustrations
	*.XMI	music file
	*.WAV	test sound

DOS Utilities: if you don't plan to use the DOS command line utilities.
	WPLAY.EXE
	RECORD.EXE
	MPLAY.EXE

Check the size of.WAV files throughout your hard disk, particularly in
the WINDOWS directory and the SOUNDMAN directory.  These files
tend to take a lot of space, and you may not want them.  There are
large files in the WINDOWS\HEARITFX and SOUNDMAN\PGMS\TASOUNDS
directories used for Icon Hear-It.

1.3 Decompressing Files Manually
---------------------------------------------------------------------
To maximize disk space,  several files on the installation disk
have been compressed.  These files must be decompressed before 
you can use them.  The installation program automatically decompresses
these files during installation.  However, should the need arise,
we have provided a method for you to manually decompress these
files. Compressed files have file names that end with "%".
To decompress a file manually, use the LGEXPAND.EXE utility
provided on the installation disk.

For example, to decompress the file "MPLAY.EX%" and copy
the decompressed file to your hard disk, use

        lgexpand A:\MPLAY.EX% C:\SOUNDMAN\MPLAY.EXE

1.4 Remove WAVE and MIDI drivers from WINDOWS before installing
---------------------------------------------------------------------
To avoid conflicts in WINDOWS it is recommended to remove WAVE, MIDI
and MIXER drivers from the DRIVERS CONTROL PANEL before installing 
the new drivers in WINDOWS.  These drivers may conflict with the
SoundMan Wave board and set it improperly.  The drivers may cause
a crash at the end of the installation, when rebooting.  In this event,
you should reboot manually (Ctrl-Alt-Del) and ignore the error.

1.5 Use DOS INSTALL program to install both DOS and WINDOWS drivers
---------------------------------------------------------------------
The DOS INSTALL program gives the option to install WINDOWS drivers 
and software. Use it. Do not use WINSTALL by itself as WINDOWS 
drivers are unable to set the hardware settings of the board. 

1.6 Using the Windows installation program separately
---------------------------------------------------------------------
If for any reason the Windows installation did not follow the DOS INSTALL,
it can be started separately from DOS or Windows.  Run WINSTALL.EXE
from the SoundMan Wave installation disk 1.

WINSTALL.EXE can be used at a later time from Windows to install
software options you may not have installed the first time.  Make sure
that the same SOUNDMAN directory is used for DOS and Windows drivers.


2. TECHNICAL NOTES
=====================================================================

2.1 Compatibility
---------------------------------------------------------------------
2.1.1 SoundBlaster
SoundMan Wave is compatible with the SoundBlaster 2.0 board,
once SMWSET.SYS has been called in CONFIG.SYS to set it up with
the I/O Port, DMA, and IRQ settings.

2.1.2 General MIDI / MPU-401
SoundMan Wave is compatible with the MPU-401 UART mode for its
MIDI port.  The MIDI data is interpreted on board to drive the
wave table synthesis of the Yamaha OPL4 automatically.

SoundMan Wave is not MT-32 compatible.  If you use a game that expects
an MT-32, you will hear different sound effects than what they should be.

2.1.3 AdLib
SoundMan Wave contains the Yamaha OPL4 Synthesis chip, which is a
superset of the Yamaha 3812 used on the AdLib board.  SoundMan Wave is
therefore fully compatible with games requiring the AdLib board.

2.2 Upgrades
---------------------------------------------------------------------
2.2.1 Windows 3.1
SoundMan Wave cannot be used with Windows 3.0.
You will need to upgrade to Windows 3.1 to operate SoundMan Wave.

2.2.2 DOS 5.0 or Higher
If you do not have DOS 5.0 or 6.0, it will be difficult to make
space for memory-hungry games by loading drivers HIGH.  We therefore
suggest to upgrade to DOS 5.0 or 6.0 to optimize the use of the
memory on your computer.

2.3 Memory
---------------------------------------------------------------------
The only TSR in this package is SMWVOL, the volume control utility.
A call to SMWVOL is automatically inserted in the AUTOEXEC.BAT file.
SMWVOL can be removed from memory permanently by removing the line
from the AUTOEXEC.BAT and rebooting, or for the current session
by typing at the DOS prompt:

        SMWVOL U

2.4 Board address defaults before INSTALL is run.
---------------------------------------------------------------------
Before the INSTALL program is run, the board will default to 300h. 
This may cause conflicts.  For example, if there is a network card 
present at that address the network will not be available before 
INSTALL is run.

2.5 Conflict with Adaptec SCSI at address 330h and DMA 5
---------------------------------------------------------------------
Do not configure your SoundMan MIDI I/O Port to 330h if you have an 
Adaptec SCSI controller at the same address.  Both Adaptec and 
MPU-401 default addresses for MIDI are 330h. The MIDI default 
is 330h because many games look for MIDI at this address.

Do not configure a game for MPU-401 / General MIDI if you have an
Adaptec SCSI controller at address 330h.  The game's access to the
port will confuse the Adaptec BIOS or ASPI driver, and may cause
serious damage to the files on a SCSI hard disk attached to it.

Many Adaptec models also use DMA channel 5, which will conflict
with SoundMan Wave's DMA channel for 16-bit audio.  Make sure that
the SoundMan Wave is set to another DMA channel (for example: 7).

Consult your Adaptec SCSI User's Manual for instructions on how to
change the default I/O Port for the SCSI adapter, or call Adaptec.


3. APPLICATION NOTES
=====================================================================

3.1 Match Game Software With The SET BLASTER Parameters
---------------------------------------------------------------------
Game software usually supports the SoundBlaster board.
When configuring the game, make sure it matches the settings
given in the SoundMan Wave SETUP (INSTALL):

SoundBlaster DMA: Most games require DMA 1.  SETUP defaults to 1.
I/O Port: if you did not change it in SETUP, it defaults to 220h.
If you changed it, and the game asks for it, enter the value as
given in SETUP.
IRQ (Interrupt): A SoundBlaster defaults to 7.  If SETUP finds a
conflict, it will switch to another value that you need to match
in the game setup (if asked).

When all else fails...

The SMWSET.SYS driver in CONFIG.SYS uses the data contained in the
SOUNDMAN.INI file to set up the board.  Otherwise, the board will
not function.  Make sure that the SOUNDMAN.INI file can be found
in the same directory as SMWSET.SYS.

You may run the SETUP program to reset the board, by typing:

	SETUP RESET

at the DOS prompt.  Again, SETUP needs to find its data from
the SOUNDMAN.INI file which it wants to find in the same directory.

If you make new boot diskettes (to run specific games, for example),
make sure that the SMWSET.SYS line is present in the CONFIG.SYS file,
and that it refers to the SOUNDMAN directory where it can find
the SOUNDMAN.INI file.

3.4 Windows Standard Mode
---------------------------------------------------------------------
When Windows is run in Standard Mode, recording at 44 kHz, in
Stereo, and at 16-bit is not recommended as it requires too much
computing power.  Windows should be run in Enhanced Mode for better
performance.

3.2 Warning: Running Sound Software in a Windows DOS Box
---------------------------------------------------------------------
Due to the complexity of sound software and hardware, any attempt
to exit Windows to the DOS shell (by using DOS box) and run a sound 
application may result in a crash (it may even damage your
file system in your hard disk).  If you wish to use DOS sound
applications or play a computer game, please exit Windows before 
launching any DOS application.

3.3 Using the SCSI driver for CD-ROMs
---------------------------------------------------------------------
Included with the software is the driver file Z5380.SYS for the
on-board SCSI interface.  We recommend that you get the complete
CD driver and cable kit for SoundMan Wave from Logitech.
However, if you wish to supply your own set, which must
include the MSCDEX.EXE driver, you can use Z5380.SYS to
drive the SCSI interface.  Here is how you should do this.

(assuming that the software has been installed in C:\SOUNDMAN)

In CONFIG.SYS:
    Insert the following line AFTER the line containing SMWSET.SYS:

        DEVICEHIGH=C:\SOUNDMAN\Z5380.SYS /M1 /D:SMCD000

    You may need to add a LASTDRIVE statement if there isn't one already:

        LASTDRIVE=Z

In AUTOEXEC.BAT:
    Insert the call to MSCDEX.EXE to match the installed Z5380 driver:

        MSCDEX /D:SMCD000 /M:10 /E /V

    (you may need to prefix the statement with the directory where
     MSCDEX.EXE can be found)

For more information on LASTDRIVE and MSCDEX, refer to your
MS-DOS User's Guide and Reference or On-Line Help System.

The Z5380.SYS driver is known to support the following CD-ROM drives:
    Apple: CD-SC, CD-SC Plus, CD-150, CD-300i
    Chinon: CDS-431, CDX-431, CDX-435, CDX-535
    Denon: DRD-253
    Goldstar: RD300
    Hitachi: CDR-1553S, CDR-1650, CDR-1750S, CDR-3650
    IBM: 3510
    Laser Magnetic: CM212, CM214, CM231
    NEC: CDR-35, CDR-36, CDR-36M, CDR-37, CDR-38,
         CDR-72, CDR-73, CDR-73M, CDR-74, CDR-74-1,
         CDR-77, CDR-80, CDR-82, CDR-83, CDR-83M,
         CDR-84, CDR-84-1
    Panasonic: CR-501-S
    Pioneer: DRM-600, DRM-600A, DRM-604X
    Smart & Friendly: CD-600, CD-800, HS-1200, HS-2200, SFD-21
    Sony: CDU-541, CDU-561, CDU-6110, CDU-6111,
          CDU-6211, CDU-7211, CDU-8012
    Teac: CD-50
    Texel: DM-3010, DM-3020, DM-3021, DM-3022, DM-3024,
           DM-3110, DM-3120, DM-5010, DM-5020, DM-5021,
           DM-5022, DM-5024, DM-5110, DM-5120, DM-7120A,
           DM-7120B
    Toshiba: XM-3100, XM-3101, XM-3201A, XM-3201B,
             XM-3301, XM-3301TA, XM-3401, XM-5100A

3.4 OS/2 and Windows NT
---------------------------------------------------------------------
At this time SoundMan Wave provides no support for operating environments
other than DOS and Windows 3.1 for sound as well as for the CD-ROM
SCSI interface.

3.5 Annotator Settings
---------------------------------------------------------------------
The Annotator settings can be kept down to 11 kHz, 8 bit, mono,
as there would be no noticeable difference in recording voice
at a higher rate.  This way, you save considerable disk space.

There may be difficulties in embedding very large recordings into
a Word 6.0 document.

3.6 MusicRack "Error in Recording" means it is out of disk space
---------------------------------------------------------------------
When MusicRack runs out of disk space for recording, it displays
a generic message that may not be clear.  When you get the
message "Error in Recording", check the available disk space
and try to free some of it.

3.7 Icon Hear-It Lite Say Time Options
---------------------------------------------------------------------
The "Say Time Options" feature, which would automatically
announce time at regular intervals does not exist in this Lite version.
Contact Moon Valley for the full version of the product implementing
this feature.


4. SYSTEM HARDWARE NOTES
=====================================================================

4.1 ScanMan DMA Change
---------------------------------------------------------------------
The installation program should warn you of a conflict with
the ScanMan DMA if it finds one.  When a SoundBlaster is present
in the system (on DMA 1), it does not allow other devices to share
the DMA channel.  This is the case for the SoundBlaster compatible
part of SoundMan Wave.  As it is set to DMA 1 by default (for
compatibility with most games on the market), it will conflict with
ScanMan if the ScanMan is set to DMA 1 as well.

The next time you use ScanMan, make sure to go to the "Setup" and
check if the DMA should be changed from 1 to 3.  Please refer to the
ScanMan User's Guide for details on how to change the ScanMan DMA.

4.2 DMA 5 and 7 on some PCs may not work
---------------------------------------------------------------------
Although DMA channels 5 or 7 are preferred for 16-bit audio,
experience shows that some machines do not implement these 16-bit DMA
channels optimally.  In this case, you may use DMA channels 1 or 3,
which also work for 16-bit audio (there is no obligation to use a
16-bit DMA channel for 16-bit audio).

Examples of such machines are the Tandy 4033LX and some 486 machines
with the Local Bus architecture.  On these machines, the SoundMan Wave
should work fine on other DMA channels such as 1 or 3.

4.3 Computing Power Required
---------------------------------------------------------------------
It may be difficult for a computer to support a very high throughput
of audio data, in recording or playing:
	- at a high sampling rate (e.g. 44 kHz)
	- in stereo (requires twice as much data)
	- 16-bit (requires twice as much data)
You may find that the sound quality does not improve even though
these are used.  It is because the computer cannot sustain the
higher throughput required.  The computer may need more memory (RAM),
a faster CPU, a faster hard disk, or other characteristics related to the
computer's architecture.

Here are some tips to optimize the computer and get better recordings
at a high rate:

        - avoid running background tasks while recording
        - get additional RAM (for example, upgrade from 4 Mb to 8 Mb)
        - run a disk optimization utility such as Norton SpeedDisk
          or DOS 6.x DEFRAG.
        - check that you are using SMARTDRV and that the BUFFERS
          statement in CONFIG.SYS specifies a value of 10.
        - try a different DMA channel for 16-bit audio
        - set the Windows virtual memory swap file to a smaller size


5.  APPLICATION DISK CONTENTS
=====================================================================

5.1 Application Disk Files
---------------------------------------------------------------------
INSTALL  EXE	Installation and Setup Program (DOS & Windows)

$PAIX.EXE     Setup Program (DOS) renamed to SETUP.EXE
SETUP.INF         Information file for SETUP.EXE
TA1.WAV           Test sound for SETUP.EXE (sound from Icon Hear-It)
OK.WAV            Test sound for SETUP.EXE (sound from Icon Hear-It)
TEST.MID          Test music for SETUP.EXE
MIDPAK.ADV        Music driver for SETUP.EXE
MIDPAK.AD         Music driver for SETUP.EXE
MIDPAK.COM        Music driver for SETUP.EXE
SPLASH.XMI        Intro music for SETUP.EXE
TEST.XMI          General music for SETUP.EXE (volume level, etc.)
FINALE.XMI        Happy ending music for SETUP.EXE
PLUG.PPR          Illustration for SETUP.EXE
SPLASH.PPR        Illustration for SETUP.EXE
LOGILOGO.PCX      Illustration for SETUP.EXE
WARNING.PCX       Illustration for SETUP.EXE
SMWSET.SYS    DOS Driver (for CONFIG.SYS)
SMWVOL.EXE    DOS TSR utility to control the mixer from the keyboard
WPLAY.EXE     DOS Utility Program to play a WAV file
RECORD.EXE    DOS Utility Program to record a WAV file
MPLAY.EXE     DOS Utility Program to play a MID file

WINSTALL.EXE  Windows Installation Program
INSTALL.INF      Information file for WINSTALL.EXE (launched separately)
WINSTALL.INF     Information file for WINSTALL.EXE (launched by DOS INSTALL)
SMWMIXER.DRV  Windows Mixer driver (main driver)
MMMIXER.DLL       Windows common code for Mixer
MCIMIXER.DRV      Windows MCI Mixer driver
SMWAVE.DRV    Windows WAVE driver
SMWAV.386     Windows virtual driver
SMMIDI.DRV    Windows MIDI driver
MIDIMAP.CFG       Windows MIDI Mapper Configuration for SoundMan MIDI

Z5380.SYS     SCSI driver for the CD-ROM interface (not installed)

Icon Hear-It Files:
AFTRDK.MVE
BEER.MVE
BLONDE.MVE
CLIMBER.TUN
DZCNTRLS.DLL
IHEARDLL.DLL
IHEARIT.EXE   Main program
IHEARIT.HLP
IHEARRES.DLL
JOEY.TUN
QUICKEN.MVE
RAISIN.MVE
ROSE.MVE
SUB.TUN

MCS MusicRack Files:
RACKMNT.EXE   Main program
MUSICRCK.HLP  Help file
CUTS.DBF
TITLES.DBF
COMMENTS.DBT
MCSCTRLS.DLL
MCSDLGS.DLL
MCSDR.DLL
MCSMM.DLL
MCSCD.DLL
MCSMIXER.DLL
MCSMIDI.DLL
MCSNOTFY.DLL
MCSCRC.TBL
OEMWAVE.EXE
MVMETER.DRV
VIEWER.EXE
MCSTUTOR.MVB
INLIST.DBF
MCSINIT.INI   (written to the Windows directory)

Midisoft Recording Session Files:
SESSION.EXE   Main program
SESSION.HLP   Help file
INTRO.HLP
MAPHELP.TXT
MMSEQUEN.DLL
MUSICFNT.FON
NOTATE31.DLL
SEQUEN31.DLL
SI_ENTRY.DLL
TIMCOR31.DLL

Berkeley Speech Technologies' Readout Files:
READOUT.EXE   Main program
READOUT.HLP   Help file

Voyetra Annotator Files:
ANOTATOR.EXE  Main program
ANOTATOR.HLP  Help file
PICTBTN .DLL
VCTL.DLL
VMP_MM.DLL
VOYHOOK.DLL


*.WAV         Windows WAVE files for Icon Hear-It and samples
*.MID         Windows MIDI sample music files

README.TXT    Information File (this file)

5.2 Directories and Files Created During Installation
---------------------------------------------------------------------
The DOS INSTALL program creates the SOUNDMAN directory on your
hard disk (default: C:\SOUNDMAN).  All DOS software is copied to
this directory.

The Windows installation, started from the DOS INSTALL, copies
the Windows drivers to the same SOUNDMAN directory.  A subdirectory
of SOUNDMAN, named PGMS, is created to contain the Windows software
(default: C:\SOUNDMAN\PGMS).

A subdirectory of PGMS, named TASOUNDS, is created to contain
sounds for Icon Hear-It Lite (default: C:\SOUNDMAN\PGMS\TASOUNDS).

A subdirectory of the Windows directory, named HEARITFX, is created
to contain sounds for Icon Hear-It Lite.

To summarize:

<soundman>           DOS & Windows drivers and DOS software
                     (default: C:\SOUNDMAN)

<soundman>\PGMS      Windows software

<soundman>\PGMS\TASOUNDS    Icon Hear-It sounds
<windows>\HEARITFX          Icon Hear-It sounds

The installation program writes the board settings to the file:
<soundman>\SOUNDMAN.INI

The SMWAV.386 driver and MIDIMAP.CFG file are written to the SYSTEM
subdirectory of Windows.

MusicRack creates files the first time it is called:
*.NDX         Index files for playlists
*.DBF         Data files for playlists

